Your school has subscribed to Teachley Analytics.
What does this mean for you?
-In-depth data reporting allows you to easily monitor students’ gameplay, track Common Core proficiency, and view which skills your students have mastered and are struggling with.
-Intervention support helps you plan lessons and tailor instruction.
Each child has his/her own iPad
Children share a set of iPad devices within your classroom
You share a set of iPad devices with other classrooms
- Create your Teachley account
- Update your Addimal Adventure app to the latest version, 2.3
- Login to your classroom devices
The working group was inspired by the Clinton Global Initiative and Russell Shilling’s blog post, Play to Learn: Solving a Billion STEM Problems Through Educational Gaming. Solving 1,000,000,000 problems is an inspiring goal, but there will be a ton of planning to make it happen. So glad that we had a seat at the table along with a lot of other smart folks. In the Lean In spirit, the table included some inspiring women whose work you should check out, including Michelle Riconscente (GlassLab), Victoria Van Voorhis (Second Avenue Learning), and Lisa Blackwell (Mindset Works).
The night before I presented at the Ed Games Expo at 1776 in DC, co-sponsored the ESA. There were a ton of great educational games represented, but some of my favorites were: Mission US, Filament Games, PlatinuMath, and Numbershire. Make sure to check them out, too!
And please help bring more attention to games in education by voting for our SXSWedu panel ideas on game design and using data from kids’ gameplay. If you don’t have a SXSW voting account yet, create one here. Today is the last day for voting, so click these buttons now!!!